At the time of 2014...

I finished both of my Master's degrees with highest honor and got an award for outstanding achievements by one of Austria's most successful technology corporations, which I'm very flattered about. On top of that, I became a Certified Professional for Software Architecture as well as a Certified Professional for Requirements Engineering.

Since July I'm working on a new mobile web solution for the next generation of sports betting at in Vienna. Together with bright minds we're utilizing newest web technologies and whatever comes in handy to serve millions of customers with a powerful and user-friendly real-time app that fulfills a broad set of non-functional requirements.

At the time of 2013...

I'm currently doing my Master's at the University of Applied Sciences Fachhochschule Technikum Wien. More precisely, I'm doing 2 Master's, because they are both interesting and challenging and it would be a pitty to miss any of them.

So now I'm studying "Multimedia and Software Engineering", which looks at all the elements of professional software engineering that I have always aspired to know. Subjects like "Interface Design", "Usability Engineering", "Software Evolution", "Quality Assurance", "Functional Programming", "Cross-Platform Development" or "Designing Software Frameworks" add the cherry on top of my previous software development education.

The second program I'm completing is "Game Engineering and Simulation", which focuses on efficient programming, making use of multiple CPU cores or running programs on the graphics card for faster execution and real-time rendering. Further key aspects are, for example, "Artificial Intelligence", "Advanced Algorithms & Data Structures", "3D Animation & Modelling" and being able to bring your own game to market.

To wrap it up, both of my studies deal with software development, but comprise topics and challenges that I would absolutely recommend to every software engineer.

And before that...

During my Bachelor's degree, I was able to live my passion for games and mobile devices at an internship as iOS Game Engineer at Wooga. Wooga is a Berlin-based startup and one of the leading social games developer on the globe. You can enjoy the outcome of this fascinating work here: Bubble Island for iOS @App Store. In addition to this game, I also tailored a prototyping approach for the creation of high quality games at Wooga. With this method, I built an iOS prototype that provides a high user experience (UX) for an upcoming game that includes an UI-extensive mechanic within a complex, multi-step process.

Prior to that, I was working as a Mobile Application Engineer at CSS in Vienna and created successful iOS & Android apps for well-known Austrian companies. I had real pleasure in applying the latest state of technology and proving my ability to learn fast in this thrilling and fast moving mobile market.

This was preceded by my work at Reed Messe Wien and Reed Messe Salzburg, where I took my first steps towards realizing my childhood dream of working as a software developer. I was able to satisfy my customers' and co-workers' needs by building numerous applications with a variety of technologies, ranging from small utilities to in-house enterprise software.

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